![]() ![]() I'm asked which rendering tool I recommend and which one is better, or best. "If we can raise the fidelity of the images, present them in 3-D and we can fool the eyes, I think it's possible. I often receive comments about why I use KeyShot. With increasingly realistic images being produced in 3-D on MacBooks, Jensen thinks a real virtual-reality revolution – without the clunky Lawnmower Man look – could be within sight. The latest KeyShot release adds some impressive features, like stereoscopic viewing of models – a demo Jensen will be presenting at Siggraph this summer. Discover the benefits of GPU rendering in the last p. First up is utilizing his technology, capable of rendering the face of a watch, to do the same for the human face – a technological challenge that Jensen attributes to the complexity of subcutaneous hair and blood. Learn the ins and outs of KeyShot 9 in this in detailed tutorial with expert 3D artist Kirill Chepizhko. Chemical giant DuPont was so impressed with the verisimilitude of the renderings that car designers can actually spec their virtual paints in a CAD model and order real paints for a physical model, all in the same interface.Īfter conquering the world of product rendering, Jensen is leveraging advances in Moore's law to tackle some of the most intractable challenges in computer graphics. The team at Luxion has spent a great deal of timing making sure their renderings are as close to photorealistic as possible. The renderings produced by KeyShot are also being used in development. "The physics made sense, but when I showed it to a famous car photographer he pointed out some details I missed." Far from being deflated by the criticism, Jensen enjoys working with demanding professionals to help improve the product. "I was developing this paint that I thought was really good," he says. KeyShot leverages Jensen's scientific research, but he's always excited to collaborate with artists to improve the product. We have been careful in ensuring that the physics is correct and this is one of the main reasons why we can simplify the interface and focus on the key parameters such as the color of the materials." According to Jensen, "The rendering engine in KeyShot is the only one that has been verified by the International Commission on Illumination (CIE) as computing the scattering of light correctly (CIE 171:2006). Technically, KeyShot works by simulating the scattering of photons as they bounce around in a scene and interact with the different materials. "If someone puts their heart and soul to a product, they want the images to be perfect," says Jensen. Unlike photographs, the images it produces show no greasy fingerprints and are unmarred by dust. "Skin rendering is a very complex matter, scientifically speaking, and what it makes even harder is the fact that we look at ourselves every day and it becomes very easy to spot a fake computer-generated imagery."įor product shots, KeyShot is a control freak's dream. "Rendering human skin has always been a huge challenge to get right," he explains. KeyShot has the ability to harness the full GPU-accelerated ray tracing power of NVIDIA RTX with OptiX. ![]()
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